From the course: Substance Designer for Architectural Visualization
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Adding surface detail - Substance Designer Tutorial
From the course: Substance Designer for Architectural Visualization
Adding surface detail
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Contents
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Establishing the tile height6m 55s
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(Locked)
Adding surface detail5m 49s
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(Locked)
Creating the normal map4m 33s
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(Locked)
Adjusting roughness and metalness6m 27s
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(Locked)
Adding ambient occlusion5m 13s
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Using a height map to add to the normal3m 34s
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(Locked)
Challenge: How to test down-facing materials49s
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(Locked)
Solution: Changing the sample geometry4m 13s
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