AI has changed the way we live by (arguably) democratising our creative skills to make something that we are passionate about more hyper-personalised.
Enter Jesus Serrano! I was part of the lucky crowd at Prompt Engineering Conference last week when he demonstrated creating the whole video game using various AI tools. From the characters (main and NPC), story, graphics, sounds until the rule of the game, he meticulously imagined, prompted, re-prompted, levelled up (pun intended!) and packaged a complete playable epic to make any Street Fighter aficionados weep with nostalgia.
Here are my thoughts as a #gamergirl. AI does not demolish the whole gaming industry. Au contraire, it opens up a new possibility of a hybrid business model altogether by allowing the fans to insert their world into the gaming universe. Imagine where you can record yourself so that the AI can create your digital twin with the likeliness of your physical attributes, speech, and even movement and inject this to the gaming platform. Maybe you can even add your own storyline. Maybe the platform can create the challenges that are specifically adjusted to your level so every player will have different plots, quests, rewards and whatnot. Maybe you can create your own universe and meet your friends there. There are a lot of maybes that make me excited about the thousand possibilities how we can redefine the future of the gaming.
One day, I hope that I can pop in with a green blob over my head and say "Sul sul!"
When gaming studios complain that AI makes everything look the same, here's EA partnering with Stability AI to let artists dream bigger. The real disruption isn't replacing creatives—it's removing the grunt work so they can actually create. Reimagining game development, one render at a time.